๐ Streamlining
Attempt to outline the final requirements until soft-launch
We want reach launch as quickly as possible. Instead of completing all features before killing goes live, we will now move certain features to a post-kill function launch timeframe. We will still develop game-critical features to ensure that all important main features are live for the core game play experience. โ Features that will get developed before full kill-switch launch Estimated development time: 1. Quick 2. Medium 3. Long 1. โ Perks update 2. โ Gun store 3. โ Communication & customization 4. โ Bodyguard training and management 5. โ Jackpot hall 6. โ Strength 7. โ Game intelligence 8. โ Player+ rework 9. โ Weekly missions 10.โ Story mode & Referrals 11. โ Brand consolidation โ MARKETING INITIATIVE STARTS โ 12. โณ $MAFIA Staking re-work (In development) Medium 13. โณ Group crimes (In development) Long 14.โณ Family bank & Promotion money Quick 15.โณ Detective Agency Quick 16.โณ Car crusher Quick 17.โณ Safehouse Quick 18.โณ Kill contract Medium 19.โณ Rebirth contract Medium 20.โณ Vault contract Long โณ Features that have been moved to post-launch date.
Bookmaker
Hitlist
Extortion crime
Lottery hall
Cross chain features
Notification credits
Allegiance features
Honour points
Friends
Testimonial
Witness statement
Raid spots
Notes: * FBI feature has been changed to serve as a balancing option the team can deploy based on game direction after launch. The team will reserve rights to all contracts for a period of time until the balance meets the longevity expectation. * Some features might be completely canceled if the team considers them impossible to develop or simply economically unreasonable.
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