🧨Organized Crime
Gangsters assemble!
Gangsters get ready to plan your next heist! A brand new feature that allows more capital rewards than ever seen in MAFIA before. We are getting serious now. Work together and celebrate together. But watch out! Your leader might run away with the prize if you are not careful.
To execute a organized crime you will need:
A Leader (Creator of the Lobby)
A Driver
A Weapons Expert
A Explosive Expert
A Team Expert.
Make sure you are all in the same city.
Specs:
Cooldown: 48 hours
Jailtime: 72 hours
Players required: 5
Risk: High
Reward: High
Min. Health req. 300
Min Rank req. None (Unless leader sets it)
Leader can kick participants from lobby
Participants can leave a lobby before it starts
Lobby chat is available to organize the effort
Successful Organized crimes earn Rank XP. (2x weekly mission)
Role descriptions:
The Leader will provide an optional cash amount to fund the operation. The leader will also select which city the crime takes place in.
The Driver will provide a get away car with atleast 6 seats. The better car and condition, the higher chance of success. Make sure you know how to race
The Weapons Experts brings the Guns and the bullets. A good organized crime needs some qualified firepower.
The Explosive Experts provides Grenades, molotovs and armor. Make sure its someone with experience in the bust out field.
The Team Expert brings along the bodyguard. The better and higher leveled bodyguard, will greatly improve your successrate.
What roles need what experience?
We are not going to reveal a blueprint on how to make the perfect Organized crime. But you can use some logic and get a pretty good idea on how it works. Example: It would be a shame if your Driver didnt have much Race XP. Also, defensive and offensive values of each participant in the city where the crime occurs matters.
Possible rewards asssts:
Cash
Keys
Perk boxes
Mystery Boxes
Helper credits
Booze items
Narcotics Items
Health
Bullets
Remember: Only the leader gets the entire reward. You best make sure your leader can be trusted.
How is the outcome decided?
Without revealing too much, your chance of success is mainly based on the assets that are submitted in combination with the account experience matching their roles. We have also included several RNG impacts, which means there are no single guaranteed outcome based on inputs. The same input, will not always give the same output, far from.
If you are not able to be present when the leader calls the Start crime transaction. Don’t worry. Every participant will receive a full breakdown of events through the on-site message system when the organized crime is finalized.
Asset spendure:
All Organized crimes spend some of your submitted assets. The outcome randomly decides how much. If you fail miserably, all of your assets are lost. If you fail, but get away, you spend less of the submitted assets, and if your crime is successful, then you spend even less, and get the majority of your submitted assets back. Its variable how much is spent in each scenario. Only in total failure scenario the assets spent is fixed, you lose everything.
Also, you are subject to losing health when you fail an organized crime. Every role will lose the same amount.
Tips:
Some roles, and some assets weigh more than others. We have included a harsh punishment when important metrics are not met. There are multiple of these, and here are a few examples:
Make sure your leader has high Rank XP. You dont want a nobody leading the way.
Make sure your car is not highly damaged. Then you will get no where.
Make sure your Weapon Expert actually knows how to use a gun. (KS XP)
These are just a few obvious examples. We have included many more. If you fail at these simple checks, your OC is dead in the water or you would have to be really lucky.
Note:
The OC Contract will not get verififed. Just like the Kill contact, we want to keep the inner workings and values somewhat mysterious. We want players to learn how OC works through experience, trial & error. Not because you are reading values in a contract.
Last updated